Agent Search Index & Routing Map
Welcome to the central routing map for the minecraft-llm-agent-community documentation. This search index helps developers and agent loops locate relevant specs, migration reports, and research.
Important Search Tokens
Use these tokens to search the repository for specific concepts:
| Search Token | Core Meaning | Primary References |
|---|---|---|
MINECRAFT_AGENT_LOOP_MIGRATION | Transition away from old Voyager architecture | SPEC.md, Repo Analysis |
HEADLESS_MINEFLAYER_PROBE | Running lightweight Mineflayer bots inside Docker | Headless Server Setup |
MINECRAFT_GAMEPLAY_MODEL | Primitives and curriculum design for survival | Gameplay & Seed Skills |
SKILL_VILLAGE_FAILURE | Post-mortem of the legacy Voyager village simulation | Failure Report |
NO_VOYAGER_EVAL_LOOP | Ban on letting LLMs write raw JavaScript eval loops | SPEC.md, AGENTS.md |
NO_MANUAL_CLIENT_GATE | No dependency on manual GUI client connections | Headless Server Setup |
OPENAI_CODEX_PROVIDER | OpenAI Codex model connector settings | Provider Setup |
GAME_RUNTIME_CODEX_AUTH | Provider credentials store at build/provider-auth/ | Provider Setup |
CODEX_CLI_IS_NOT_GAME_PROVIDER_AUTH | Distinguishing local runtime auth from CLI auth | AGENTS.md |
Required Reading Order
For an onboarding developer or agent, follow this reading order to understand the current architecture:
- Search Index & Routing Map (This file)
- Architecture Specification
Understand the core design of the headless, tool-bound multi-agent system.
📄 SPEC.md | Docusaurus Architecture Spec - Headless Server Setup
Configure Docker Compose and the headless Minecraft server runtime.
📄 Headless Server Setup - LLM Provider Configuration
Set up local auth storage and structure input observations / output intents.
📄 Provider Setup - Local Minecraft Agent Repo Analysis
Review lessons and structure comparisons from Voyager, Mineflayer-ChatGPT, Mindcraft-CE, and others.
📄 Repo Analysis Report - Skill Village Failure Report
Analyze why the previous open-ended village simulation failed.
📄 Skill Village Failure Report - Minecraft Gameplay & Seed Skills
Examine early-game survival curriculum requirements and primitive mappings.
📄 Gameplay & Seed Skills Research - Minimal Probe Goals
Review the target milestones for the current NPC dialogue and interaction probes.
📄 Minimal Probe Strategy - Simulation Plans & Active Probes
Review the step-by-step implementation details for active multi-bot scenarios.
📄 Mutual NPC Interaction Probe | Live NPC Dialogue